Making The Graphics Industry More Environmentally Accountable

According to Laurel Brunner of the Verdigris Project, ISO 22067-1 will add greater detail to environmental impact measurements and assessments. This is needed because so often environmental labels are based on sketchy data gleaned from assessors with little understanding of print or of its sustainability. Print is often penalised because assessors are not equipped to consider the wider picture of [...]

Sustainability In The Graphics Industry Is Increasing

Technological advances are helping to keep waste and remakes to a minimum as well as helping to control the cost of consumables. We are seeing more and more companies starting to include sustainability as part of their investment decisions. This might be because their customers are asking the question, or because business owners recognise that sustainability in the graphics industry [...]

Quantifying The Printing Industry’s Carbon Footprint

The industry has been blessed with two life-threatening events: digital technology gave us electronic prepress and typesetting; and the internet wiped out whole sectors of publishing and production. Both events forced many businesses to the wall, albeit for different reasons, but the net result has been positive. We have seen huge innovations in production software and hardware and in applications. [...]

Encouraging Carbon Reduction And Removal In The Graphics Industry

Laurel Brunner from the Verdigris Projects says that Microsoft has made bold statements with its recent announcements that it aims to be carbon negative by 2030, and that by 2050 the company will ‘remove from the environment all the carbon it has emitted either directly or by electrical consumption since it was founded in 1975’. This is quite extraordinary, not [...]

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